A standard medieval fantasy setting where mirrors are imbued with magical powers. A Realm slipping into chaos under threat from foreign powers and the machinations of traitorous mirror using imagers. A once heroic King who seems oblivious to his countries present peril and contents himself with playing checkers all day long. A young woman from our world who is transported to this fantasy relam through the action of a magical mirror and who despite her emotional frailty appears to have an important role to play in resolving the plot.
Despite the canonical status of his "Thomas Covenant" series I have a very limited tolerance for Stephen Donaldson. These two books, together telling the saga of "Mordant's Need", stretch that tolerance beyond breaking point. Yes they tell a complex and intriguing story set in a richly detailed world but two hallmark Donaldson flaws ruin any pleasure there is to be had.
Firstly Donaldson's heroes are weak to the point of utter incompetence. The plot is resolved more in spite of their efforts than because of them. Their main function seems to be to fill the reader with such frustration as to want to tear the book up.
Donaldson's second hallmark flaw is to pepper his stories with massively illogical twists and devices. Fundamental plot premises just don't make any sense. How does he get away with this? Fantasy is a nerd genre. We nerds like our stories to make sense.
These flaws are certainly also present in the better known "Thomas Covenant" and "Gap" novels but to my mind those books struck a much better balance between enjoyment and annoyance.
Wednesday, 14 October 2009
Saturday, 3 October 2009
I am Legend, Serpents Reach, Vast, Spider World, Off Armageddon Reef
One of the main functions of this blog is to keep a record of the books I read so that I need not keep the books themselves. I am giving some books to a local charity sale in order to clear some shelf space but several of the titles pre-date the start of this blog so for posterity I am making a quick list here:
Richard Matheson, I am Legend: Famous tale about the last man left alive in a world of zombies.
C.J. Cherryh, Serpent's Reach: Don't remember too much about this first book of a sci fi saga. Something to do with an insectoid empire. I am pretty sure I enjoyed it.
Linda Nagata, Vast: Ultra High Tech Space fi.
Colin Wilson, Spider World The Tower: First volume of a fantasy series from one of the original "Angry Young Men" who also happened to be a very prolific writer.
David Weber, Off Armageddon Reef: Great concept space opera, mankind retreat to an isolated planet where all technology is banned in order to try and hide from a savage alien race who annihilate any potential rivals. Within a few generations our history is forgotten and strict rules reinforce a pre-industrial regime.The story kicks off when an android awakens with memories of mankind's high tech past.
Richard Matheson, I am Legend: Famous tale about the last man left alive in a world of zombies.
C.J. Cherryh, Serpent's Reach: Don't remember too much about this first book of a sci fi saga. Something to do with an insectoid empire. I am pretty sure I enjoyed it.
Linda Nagata, Vast: Ultra High Tech Space fi.
Colin Wilson, Spider World The Tower: First volume of a fantasy series from one of the original "Angry Young Men" who also happened to be a very prolific writer.
David Weber, Off Armageddon Reef: Great concept space opera, mankind retreat to an isolated planet where all technology is banned in order to try and hide from a savage alien race who annihilate any potential rivals. Within a few generations our history is forgotten and strict rules reinforce a pre-industrial regime.The story kicks off when an android awakens with memories of mankind's high tech past.
Saturday, 26 September 2009
The Dwarves by Markus Heitz
The original German version of this book spawned a best selling series on the continent and we can now enjoy it in a flawless English translation by Sally-Ann Spencer.
The tale itself is not particularly original. Think of a cliche about dwarves and Heitz has probably managed to cram it in: Small, stocky, stubborn, feisty bearded artisans living in underground cities who hate dwarves and elves. The list goes on. Indeed the novel borrows as much from the world of mmorpgs as it does from Tolkien and the main quest line to forge a legendary axe could have been lifted straight from World of Warcraft. For all that this is still a very entertaining read set in a well drawn world with lots of detail and sympathetic heroes. If the sequels ever get translated I will probably try to pick them up.
The tale itself is not particularly original. Think of a cliche about dwarves and Heitz has probably managed to cram it in: Small, stocky, stubborn, feisty bearded artisans living in underground cities who hate dwarves and elves. The list goes on. Indeed the novel borrows as much from the world of mmorpgs as it does from Tolkien and the main quest line to forge a legendary axe could have been lifted straight from World of Warcraft. For all that this is still a very entertaining read set in a well drawn world with lots of detail and sympathetic heroes. If the sequels ever get translated I will probably try to pick them up.
Wednesday, 16 September 2009
Gradisil by Adam Roberts
At one level this is a piece of hard science fiction about mankind's first tentative expansion off this planet and into space. In Robert's vision of the future these steps are not taken by Governments or large corporations but by individual pioneers flying up to low earth orbit in their own makeshift way. Robert's contempt for all things government and military is a dominating, almost suffocating theme of the book but his vision is credible and well drawn none the less.
The other side of this tale is a sweeping saga tracking three generations of one of these pioneering families, the titular Gradisil being the middle generation. A common theme of revenge runs through every generation and drives most of the plot (plots) of the book.
Good but not particularly easy reading. If you are looking for space adventures then the complex emotional drama may be off putting. If you reading for emotional drama then the space stuff may not suit.
The other side of this tale is a sweeping saga tracking three generations of one of these pioneering families, the titular Gradisil being the middle generation. A common theme of revenge runs through every generation and drives most of the plot (plots) of the book.
Good but not particularly easy reading. If you are looking for space adventures then the complex emotional drama may be off putting. If you reading for emotional drama then the space stuff may not suit.
Saturday, 29 August 2009
Dragon Master by Chris Bunch
This is actually a trilogy of three previously published books: "Storm of Wings", "Knighthood of the Dragon" and "The Last Battle".
Bunch's work can be described as military fantasy. The first two books read like a first World War novel with magic substituting for artillery and fledgling squadrons of dragons taking the role of untrusted bi-planes. A familiar theme is that of incompetent generals clinging to outmoded beliefs failing to grasp how new developments have changed war.
Good stuff. An enjoyable read.
Bunch's work can be described as military fantasy. The first two books read like a first World War novel with magic substituting for artillery and fledgling squadrons of dragons taking the role of untrusted bi-planes. A familiar theme is that of incompetent generals clinging to outmoded beliefs failing to grasp how new developments have changed war.
Good stuff. An enjoyable read.
Wednesday, 19 August 2009
The Court of the Air by Stephen Hunt
Interesting steampunk fantasy set in a three layered world. Rogues and other misfits live underground beneath the normal world while the secretive court of the air flies overhead. The court watches over all and pulls strings behind the scenes to keep their territory in good shape.
Hunt's steampunk writing probably sits about half way between the lightweight Neil Gaiman and the morbidly heavyweight work of Mieville. All in all its not a bad compromise. Entertaining.
Hunt's steampunk writing probably sits about half way between the lightweight Neil Gaiman and the morbidly heavyweight work of Mieville. All in all its not a bad compromise. Entertaining.
Wednesday, 29 July 2009
Roger McBride Allen: The Depths of Time
First novel of a space opera saga with themes of terraforming and time travel in which the hero gets trapped in the future by the edicts of the Chronologic Patrol who police any potential causality breaking time travel.
This book is OK but not great. If high Sci Fi is all about Big ideas and low Sci Fi is all about action packed space adventure then this book tries to do both but doesn't succeed brilliantly at either. Allen does have two "big ideas" in the book but neither is very well thought out and it is easy to pick holes in the way Allen handles them. The novel fares better as a low SF adventure in space but is still a bit slow moving. I'm not rushing out to but the sequel but if I stumble across it I'll probably pick it up to see how the plot develops.
This book is OK but not great. If high Sci Fi is all about Big ideas and low Sci Fi is all about action packed space adventure then this book tries to do both but doesn't succeed brilliantly at either. Allen does have two "big ideas" in the book but neither is very well thought out and it is easy to pick holes in the way Allen handles them. The novel fares better as a low SF adventure in space but is still a bit slow moving. I'm not rushing out to but the sequel but if I stumble across it I'll probably pick it up to see how the plot develops.
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